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Overcaste Technical Art

Full walkthrough featuring my work in different parts of the game

Flowing set asset. Will shape to the environment

More in-depth look to the flowing sand asset, this time being used like falling sand

Powered jump air burst VFX

Powered jump air burst VFX

Powered jump air ring VFX

Powered jump air ring VFX

Powered jump all together VFX

Powered jump all together VFX

Landing burst VFX

Landing burst VFX

Landing ring VFX

Landing ring VFX

Landing all together VFX

Landing all together VFX

Player standing idle. The player is made of particles which is why there are a lot of holes

Player standing idle. The player is made of particles which is why there are a lot of holes

When the player walks some particles come off of them

When the player walks some particles come off of them

When the player runs they lose a lot of particles

When the player runs they lose a lot of particles

They can almost turn invisible. But when they stop, the player reappears

They can almost turn invisible. But when they stop, the player reappears